vendredi 20 mars 2020

Microsoft announces DirectX 12 Ultimate with improved raytracing

Proclaiming that "it is time for DirectX to evolve once again", Microsoft has revealed DirectX 12 Ultimate which unifies the graphics technology for Xbox Series X and PC gaming. There are a number of graphic hardware features for developers to take advantage of, including DirectX Raytracing 1.1, Variable Rate Shading, Mesh Shaders and Sampler Feedback. But Microsoft stresses that the new API will not reduce compatibility. DirectX 12 Ultimate is described as an "additive initiative"; hardware that does not support it will still be able to run next-generation games, but without some of the visual enhancements. See also: Microsoft teases… [Continue Reading]


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